
Knowledge tests you, Joanie, and Sid to see which cup has a red ball under it, and you all find out that none of the cups hide it. However, the cape causes you to turn evil, and you decide that Sid's and Joanie's heads will be perfect for the head collection. You defeat the Magician and try on his cape. You just won a high card draw game, but you soon find out you're playing Five Hundred Card Draw. You, Sid, and Joanie get stuck polishing a suit with 4,000 rhinestones in it.

You have trouble walking properly because the Masked Man accidentally put your feet on backwards. You become part of a knife-throwing act and a cowboy accidentally hits you with a real knife instead of a trick one, killing you. Ironically, escaping the room also kills you. You cannot figure out how to escape from a room, and it is implied that yours, Sid's, and Joanie's heads all become part of the Magician's severed head collection. Piranhas appear in the water and eat you, Sid, and Joanie alive. Joanie waves the magic wand over a fishbowl and stirs the water, then the water comes gushing out of the fishbowl and fills the room. There are twenty bad endings, one ambiguous ending, and two good endings. by making Joanie slowly disappear as leverage! You tell Sid to not try any spells and go back to the clubhouse and try to use regular tools to get the cuffs off, but three bullies from school take the book and The Magician forces you to get it back. You decide to use the spellbound but wind up on stage during a magic show as The Magician prepares to throw knives at you, make evil rabbits come after you, put you inside a box and put swords inside, or saw you in half. Sid suggests that you use one of the spells to get the handcuffs off. You furiously drag Joanie out of the shop when you discover that Joanie was holding an old book of spells. The shopkeeper, who calls himself "The Magician" informs them that there is no key for the handcuffs and mysteriously disappears. Joanie runs inside a magic shop and Sid winds up handcuffing his hands together inside the store. You meet your friend, Sid, at the mall and have to drag your little sister, Joanie, along. The choice is yours in this scary GOOSEBUMPS adventure that's packed with over 20 super-spooky endings! If the three bullies from the school grab the book, you must find it before the magician makes your sister disappear.forever! You are forced onstage, about to be sliced into a million pieces!

If you read one of the spells, you find yourself in the magician's workshop. Before you know it, your little sister runs out of the shop with his book of magic spells. The man inside calls himself the Magician. You, and your little sister, and your best friend just found a new magic shop at the mall.
